Specifically in tier 3 and 4 battles MM will sometimes give you mostly battleships and only a couple destroyers whereas the other team has four or more destroyers on it.
Destroyers on the enemy team get big eyes at chomping on all of your team's BBs....so expect they'll be coming for them. If you are in a cruiser or a DD move with your BBs and wait for the incoming DD horde and take the DDs on. If you are a DD try spotting the other DDs but don't stray or get ahead of your fleet. At that level, usually the enemy DDs will happen quickly. If you are in a BB make sure you load HE from the start and also focus on the incoming DDs.
"We do not quit playing because we grow old, we grow old because we quit playing"~OWH
Destroyers on the enemy team get big eyes at chomping on all of your team's BBs....so expect they'll be coming for them. If you are in a cruiser or a DD move with your BBs and wait for the incoming DD horde and take the DDs on. If you are a DD try spotting the other DDs but don't stray or get ahead of your fleet. At that level, usually the enemy DDs will happen quickly. If you are in a BB make sure you load HE from the start and also focus on the incoming DDs.
This is the best advice you'll get, socalsailor. If team works as an actual team, the DDs won't have a chance. BBs will have a lot of HP pool to absorb a lot of damage, and they should be ready to throw HE even from their noses to be able to take down all those DDs.
If I am in a situation like that if I'm in a Destroyer or Crusier should I keep prompting the team to "regroup"?
Yes, perhaps not all very bunched up, since that would be easy for DDs to shoot down everyone, but spread enough to focus fire same target. If they are all too spread, DDs will take down each of them one by one...
It can actually be really fun to go up against DDs when you're running BBs, even a few of them at at time.
If there's a pile of them on the other team, load HE right when the battle starts, and don't get caught moving in a straight line when it shows you're detected and you can't see the enemy ship yet. Don't use AP on DDs at all ever unless you're just using them to unload and reload HE. Stay on the rudder, don't give them any opportunity to hit you along the aiming cone, and make sure you're already well into a turn before they can unload torps... It takes a while for BBs to come on full rudder, and you're most likely going to eat every torpedo if you're not preemptively avoiding them. Just cruise around like you're completely wasted and can't move in a straight line, but also don't be ridiculous and cruise out of the battle or into a rock.
Don't forget a full volley of torps isn't going to kill you right away from full health, so if you have to sacrifice 1/2 your hp from torps that you can't avoid anyways, don't waste a good shot trying to dodge 1 or 2 of them, it's a waste.
If they're in range of your secondaries, hammer them non-stop unless it's going to screw up a full salvo from your main cannons that seems you'll likely be able to hit them with (e.g. main cannons are aimed to starboard and DD is coming across bow/stern from port right into where your mains are already trained)
Try and keep in mind where the enemies are likely to be depending on how far you are into the game. Use DDs on your own team as a reference of how far along the enemy ones might be. They're generally unlikely to be coming along main thoroughfares in the map, becasue they don't want to be detected themselves... they're pretty squishy. Don't forget it takes them longer to reload than you do.
Pay attention to your radar! If there was a DD headed in a certain direction on it and it stopped being detected, 90% chance that's the direction it's going to keep going, and that's where you can expect to run into it.
Bait them. Wait for the runaway until they're not detected, and come in from another direction maneuver that lots of them pull--which is another reason why it's good to be hard on the rudder, as it'll give you assistance aiming your main batteries faster, especially if they come back in to attack near the direction you're turning. When you have all of your cannons aimed and loaded with HE, and they're coming in figuring they're going to get an easy kill, swinging around so they can unload all of their torps on you, wait until you absolutely know every round from your main batteries is going to hook up with them, fire, switch to secondaries as fast as possible so they don't have a chance to get their torps in the water and peg them. More often than not you'll insta-delete them and I swear it's the most satisfying thing in the entire game.
Or just run cruisers, it's almost cheap how easy it is to smoke DDs.
Oh, and it's much easier to dodge torps bow-on. It's a good way to gain ground on them so you can get close enough to hit them with all of your shells.
Post by sanguinarydan on Mar 21, 2018 11:22:35 GMT
And remember to never,EVER rely on your secondaries as a deterrent to Destroyers. They will almost never do anywhere near the listed damage.(In case you’ve been utterly blind to the fact that they generally seem to do about half what is listed in the stats) So load the HE if your guns are bigger than 6” and kill the enemy Destroyers first.