What can be done about players with the IQ of your average garden slug and the game etiquette of a rabid sewer rat? The idiots who pull up alongside you and fire their guns in random directions to attract the enemy? The products of generations of incest who ignore the enemy DD heading into your base just so they can try and be in on the kill of a Carrier 20km away? The penile excretions who do their absolute best to treat the map like some sort of deep water NASCAR track?
You can’t warn the rest of the team about them. You can’t even hope they are just an inexperienced player and kindly point out the error of their ways. I never thought I’d say this...But we may even need something like Military Honor to help differentiate the dipshites from the learning. And we need to be able to actually slap down players whose only joy in life is ruining the game for their teammates.
Post by betterholdfast on Mar 25, 2018 5:41:24 GMT
Or doing over 50k with four kills in a Campeltown and losing because the one dipshit survivor on enemy team just went straight for friendly cap from the beginning and wins with zero damage. Happened three times tonight alone. Went back up to tier six and burned boats down with my DeGrasse. It’s frustrating. And with my win rate and battles, win one, go up .02%. Lose and go down by .04%. Sucks. Game is flooded with imbeciles. Just like WOTB. Or just life in general.
Perhaps part of the game, or games in general or even life, is learning to still succeed with what is given you and outside of your control. That success can be winning, or it can be something else (like fun in a game, or practice in a sport).
Any one, single game your team may have been worse than the reds. Over the course of dozens, hundreds, and more battles we all pretty much see the same amount of good teams and bad teams. Sometimes we ourselves may seem like that crazed beginner if we happen to get a phone call or are having a bad night.
In other words, maybe don’t let the bad ones get ya down, chalk it up to at least they had fun, and move on.
"We do not quit playing because we grow old, we grow old because we quit playing"~OWH
Problem would be solved if there was manual chat like in wotb. Sometimes myself don't know where enemy was last seen and sudden torp coming at me or dd heading for base that I need to know from where instead just "defend"
Post by AdmiralBallzzdeep on Apr 9, 2018 2:27:44 GMT
If a teammate starts the match shooting at me, I'll just usually shoot back at him all match, then friend him and say, you're right that was more fun than shooting at the enemy team.
I find the best thing to do is play my ass off every game in all honesty. It works a lot more often than not. The numb nuts are going to be on every team. Just look at their names. Half the time, it usually says it all.
Post by sanguinarydan on Apr 22, 2018 13:57:15 GMT
I’ve come to the conclusion that it’s the lack of proper comms that causes the abundance of fukwittery in many games.
Because we can’t say much more than good day or capture area A we get people just farting about or doing utterly stupid things. American Battleships moving 18 knots should not be trying to reach the far cap, let alone by the longest route possible. Cruisers with 6” guns should not need to be told to leave the Battleships alone and kill enemy Destroyers first. But if they do? You can’t. The inability to actually communicate makes it impossible to plan or warn or even beg for help.
This allows the foolish to screw up their team and leaves the newer player with no way to learn what is expected of them. Until we can punish intentionally bad players, and coax along the new, we are never going to see the full potential of the game.
Post by AdmiralBallzzdeep on Apr 23, 2018 19:06:23 GMT
I was thinking of making a secret language out of the meager buttons we have. Capture base A + greeting, Ect Ect.. means I'm cool help rest of the team... sounds cool, but spammers.