I have noticed the gun arcs on some ships are strange that they do not fully rotate. This was very obvious on the Okhotnik as its long and skinny with 7 centrally mounted guns as when you fire towards the front, the rear guns need to spin ~300 degrees to swap sides. Watching a PC WoWS Okhotnik, the guns would fully rotate with “no fire zones”
images from up Question to developers. So is there a reason why they do not fully rotate? and is it possible to have them like the torpedo tubes that can full rotate but with “no fire zones”?
Question to players. Can you please comment bellow any ships that should/could have fully rotatable turrets that dont. And any ships that have fully rotatable turrets. Or verify ships with “?” This will help collect info. Cheers,
I know from reading that the Konnigsburg and Nurnburg have 360 turrets in the aft part of the ship. I don’t think the Izumo does on PC though it looks like the raised turret would have been able to go 360. I beleive the Svietlana/Krasny forward turret goes 360 on PC. Okhotnik i’m not sure about, they look tight together on that tiny deck.
I know from reading that the Konnigsburg and Nurnburg have 360 turrets in the aft part of the ship. I don’t think the Izumo does on PC though it looks like the raised turret would have been able to go 360. I beleive the Svietlana/Krasny forward turret goes 360 on PC. Okhotnik i’m not sure about, they look tight together on that tiny deck.
The guns don’t fully rotate on the Okhotnik, it’s seems they need to turn 270 degrees to change side. I agree that this should be fixed.